This latest discussion is all about skills in roleplaying games, ranging from Library Use to Firearms to the ability to put out a podcast on a regular schedule. We’ve put some more points into this last one, honest.
We ramble on about what role skills play in a game, how they came about, what the alternatives to skill systems are and the ways in which and reasons why the skill system in the latest edition of Call of Cthulhu is slightly simpler. We almost certainly get a lot of stuff wrong, but this is deliberate, as it’s the only way to improve in some systems.
As ever, there is digression, disagreement and diverse and dreadful profanity. Being British, we get a racial bonus in pointless swearing.