This latest episode is the audio portion of last week’s interview with Malcolm Craig of Contested Ground Studios. The only differences are the addition of our theme music, some slight fiddling with sound balance, a few edits and the fact that you can’t see any of us. This latter point may be the most appealing, but can also be achieved by shutting your eyes while watching the video.
Malcolm talks about his influences as a game designer, how being a professional historian influences his gaming, Lovecraft’s views on race and why Call of Cthulhu fails as an RPG. Some of his opinions may prove more controversial than others.
We’ve since had a chat with Malcolm about the possibility of having him back on the podcast to elaborate on some of his opinions about Call of Cthulhu in more of a round table discussion. If this sounds like the kind of thing that would interest you, please let us know! We do check the comments here, but we also have a community for just such things over at Google+.