World War Cthulhu
We’re back, and we’re talking about Cubicle 7‘s Call of Cthulhu setting, World War Cthulhu. We’ve had a few people ask us at conventions what exactly World War Cthulhu is and what makes it different from other Cthulhuesque games, which made us think that this may be a good topic for an episode. The fact that one of us is the line developer for World War Cthulhu had no influence on this choice. None at all. Stop looking at us like that!
As an extra Christmas treat, we break (or at least lurch) into song again, giving thanks to three new backers who chipped in at the top tier of our Patreon thingy. Paul has gone to town with the audio effects this time and the final result is, um, memorable. Maybe if we get more practice we can move up to tolerable. Hell, a couple more filters and we may end up sounding like Paul Williams.
The other big news for this episode is that our friends at Cubicle 7 have generously provided us with a prize to give away! Appropriately enough, it’s a bundle of the PDFs of World War Cthulhu: The Darkest Hour (the World War II core book) and Europe Ablaze (the scenario anthology). One lucky winner will get to see first hand what they just heard us spend an entire episode enthusing about.
In order to enter, all you have to do is share our Google+ post, Facebook status update or tweet announcing this episode. We will track the names of everyone who does so (remember — we can only do this if you share our post rather than create a new one of your own). On the 11th of January we’ll draw one lucky winner from a virtual hat. Now all we need is to find someone with a virtual head…