Episode 67 – The Good Friends find god(s)



We’re back, and we’re doing another top three countdown. This is a spiritual follow-up to episode 62’s look at our favourite Lovecraftian monsters, only this time we’ve set our sights a bit higher. We each champion our three favourite Mythos deities, giving some background on each, followed by some unusual ways to use them in your Call of Cthulhu games.


Although no matter how you use them, the result will be much the same.

We’re also fresh back from Dragonmeet, where we had our live showdown against our rival podcasters from the Smart Party about whether there is too much Cthulhu in gaming. Paul is busy establishing whether the recording is usable; we had to rely on sharing our trusty Yeti amongst five of us, as well as everyone in the audience who asked questions (or simply threw fish at us). If the edited and sound-balanced recording sounds better than an experiment in electronic voice phenomena, we will release it either as part of an upcoming episode or as a standalone special.

dragonmeet seminar

The bombardment of jellied fish from the audience caused Baz to start melting in sympathy. (Photograph courtesy of Mike Mason)

Speaking of microphones, another burst of generosity from our wonderful Patreon backers has pushed us over our target for buying some professional recording equipment. Thank you to everyone who has made this possible! Paul and I plan to go shopping next week, and assuming we can get the hang of the new kit quickly, you should notice a major improvement in sound quality soon. We are also hard at work developing the next batch of backer rewards, based on suggestions from patrons who joined us for a chat last week.

This entry was posted in Call of Cthulhu, Gaming Conventions, H.P. Lovecraft, Inspiration, Other Podcasts, Roleplaying Games, The Good Friends of Jackson Elias. Bookmark the permalink.

6 Responses to Episode 67 – The Good Friends find god(s)

  1. gbsteve says:

    There was less barking like a seal than I was lead to believe.

  2. RogerBW says:

    D&DG first edition, page 45:

    ‘Any time the name “Hastur” is spoken, there is a 25% chance that Hastur will hear and send 1-4 Byakhee to slay the speaker. If the Byakhee are defeated, there is a 25% chance that Hastur himself will appear to destroy the blasphemer.’

  3. Pingback: Hurtling into the void of a New Year « Tomes in Progress

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