Insanity in Call of Cthulhu

This latest episode is all about insanity in gaming. No, that doesn’t mean we’re going to talk about that bloke in your group who always plays lesbian ninja stripper catgirls, even in Call of Cthulhu campaigns.

CENSORED

Remember when he turned up to the game in costume?

Instead, we discuss real-world mental illness and how it relates (or doesn’t) to insanity in Call of Cthulhu, how insanity has traditionally been handled in Call of Cthulhu, mechanical changes to the insanity rules in 7th edition and how other games deal with madness.

There is the usual amount of digression, reminiscence and general irrelevance, but we think we’ve managed to provide some interesting ideas you can work into your games. And even if that isn’t the case, think of it as your chance to join us in a group therapy session. Maybe next time Paul can lead us through some art therapy.

There’s a wonderful video blog entry from Mark Kermode over at the BBC site that articulates something that has irritated me about a number of recent horror films. Watch this first and then we can…

The Mythos as Corruption

This episode we have a rambling discussion on the theme of “The Cthulhu Mythos as corruption”. While the Mythos and associated games are packed full of cool monsters, it is also an ineffable alien presence that taints the minds and bodies it touches.

buckfast

OK, maybe not that bad.

We talk about body horror, moral corruption and the effect on the fragile human mind of exposure to the truly alien. Our angle on this is much more gaming than Lovecraft scholarship, so you may come away with a few interesting ideas to try out in your next Call of Cthulhu game. Just remember to wash your hands afterwards.

 

Gen Con 2013

In the latest episode, Paul and Matt talk about their visit to Gen Con while Scott tries to kill them with his mind.

scanners1

Artist’s impression

We discuss new releases in Lovecraftian gaming, the cool games that Matt and Paul got to run and play, the wonderful steak restaurants in the area and exactly how much Scott hates the other two.

gen-con-logo

 

Car Chases in Call of Cthulhu

This latest episode sees us trying out the vehicle chase rules from Call of Cthulhu 7th Edition, with Paul taking on the role of Keeper. The chase itself is a comparatively short one, as the dice led us to a decisive conclusion within a few rounds. We will probably revisit this topic to give you more of an insight into the rules, but consider this episode as a taster.

We told Paul that frock didn't suit him.

We told Paul that frock didn’t suit him

It’s been a few weeks since the last episode, but we should get on a more regular schedule again, as Matt and Paul have come back from Gen Con and I’ve returned from my summer holiday. We still have one episode in the can and will be getting together next week for Paul and Matt to debrief me on Gen Con, and for me to sulk about not going.