The Good Friends investigate yet more of The Dunwich Horror

We’re back and we’re ready to start our investigation into the actual Dunwich Horror. Somehow, it’s taken two episodes and half the story to get here. Everything that’s happened so far is simply prologue. Admittedly, it was a long prologue filled with many events. Still, prologue.

Main Topic

In this latest journey through Dunwich, we touch on a few topics that demand links.

News

Our good friends at the HP Lovecraft Historical Society have released their Dark Adventure Radio Theatre adaptation of Masks of Nyarlathotep. This is an appropriately epic audio play, spanning 6 CDs in its physical manifestation. It is also available as a digital download.

The newly resurrected Dudley Bug Ball gaming convention is scheduled to take place on the 23rd of February at the Station House Hotel in Dudley. At the time of writing these show notes up, their website is down but the event is still going ahead. Please check social media for updates.

Some other good friends of ours — Matt Ryan and Noah Lloyd — have released the Reckoning of the Dead 2018 Annual. This ‘zine-style booklet contains two full Call of Cthulhu scenarios, expanded from one-page seeds from their website. This publication is exclusively for their Patreon backers. See the Reckoning of the Dead website for more details.

We received some goodies in the post from Lord Mordiggian of Crafteon! These included a copy of the band’s CD, Cosmic Awakening, some posters and an especially cool T-shirt. You can see the latter below, modelled (well, held up) by Scott. Thank you very much, Lord Mordi!

We’ll never again be able to picture Lovecraft looking any differently than this.

Matt contaminated our discussion about nice, wholesome black metal by mentioning his new Cthulhu plushes. We promised a photograph and, Azathoth help us, here it is.

Not pictured: Scott’s will to live.

Other Stuff

The hills (of Dunwich) are alive with the sound of music. This is probably a generous definition of “music”. And, arguably, “alive”. Semantics aside, we thank two new $5 Patreon backers with songs. We have had a lot of new backers recently and it will take us a while to work through the backlog. Please bear with us. Your song is as inevitable as death and only slightly less unpleasant.

At long last, we can announce the winners of our Pulp Heroes competition. In our recent episode about The Two-Headed Serpent, we asked listeners to send us brief write-ups of heroes for Pulp Cthulhu. The three of us each ranked the entries and totalled up our scores. We’ve put together a special page for the entries, which will go up later today, but the short version is as follows:

  • Joint 3rd place: Wilson MacGyver, David South and Cthulhu Bob
  • 2nd: Inkhorn
  • 1st: Frank Delventhal

Many thanks to everyone who entered! There were some wonderful ideas and it was hard work to choose between them. Congratulations to Frank who will receive a copy of The Two-Headed Serpent from Chaosium.

And once again, we have released the unedited version of this episode to Patreon backers. This is a warts, pseudopods and all version of what things actually sound like when we’re recording. It will also give you a maddening insight into the kinds of sounds we make when thanking our $5 backers. 1D3/1D10 SAN at least.

The Good Friends investigate The Dunwich Horror

We’re back and we’re examining these strange bite marks, boarding up the windows and trying to work out where that damnable smell is coming from. This is the start of our look at Lovecraft’s classic weird tale, The Dunwich Horror. Make yourself comfortable — this mystery is going to take us a few episodes to investigate.

Main Topic

As well as being one of the foundational works of the Cthulhu Mythos, The Dunwich Horror set the template for a thousand Call of Cthulhu scenarios. More than any other Lovecraft story, it presents the kind of actions we might expect to see investigators perform. All right, maybe The Lurking Fear is a better model for the Tommy guns and dynamite school of play, but the point stands.

In this first episode, we look at the setting of Dunwich as described by Lovecraft, digging into some of the history, geography and folklore that inspired it. We also experiment with including our suggestions about what might be used for gaming alongside the synopsis. Please let us know whether this new format works better for you.

News

Filled with enthusiasm for the wonders of the year ahead, we mention a few things that we are looking forward to in 2019. The two that we can link to are Necronomicon 2019 and Contingency, two major conventions that will see at least some of the Good Friends in attendance. Only Matt will be at Contingency, but all three of us are planning the pilgrimage to Providence for Necronomicon. After our wonderful experiences in 2017, all the elder signs in the world couldn’t keep us away.

Speaking of live events, Scott will be appearing at the PodUK convention with the How We Roll crew. We will be conducting a live playthrough of a short Call of Cthulhu scenario before an undoubtedly bemused audience. Dirk the Dice from The Grognard Files podcast will be joining us as a special guest player. The event will take place in Birmingham on the 2nd of February and tickets are still available.

Other Stuff

We spend some time thanking new Patreon backers, although, mercifully, there are no songs in this episode. Before you relax too much, there are songs coming soon. So many songs.

As usual, we share some hand-picked social media feedback and comment on it. Since the inception of the podcast, our main online home has been Google+. Unfortunately, in April, G+ is due to vanish in a puff of poor management. We have been exploring alternatives such as MeWe and Reddit, but we are very open to suggestions. If you know of a suitable platform for searchable, threaded discussions, we would love to hear from you.

That is not dead which eternal can… No, hang on. It’s dead.

We also share a new iTunes review. If you fancy writing one of your own, you will earn our undying gratitude. And when we say undying, we mean it. Our essential saltes shall praise you from their cramped little urns until the idiot chaos blows Earth’s dust away. We would be delighted with a review on any platform from which you might download podcasts, no matter how cryptical and esoteric. If you do post one somewhere obscure, please let us know in case we miss it. Our omniscience is failing with age.

The Thing

The Good Friends of Jackson Elias podcast takes a special look at John Carpenter’s horror/science fiction classic, The Thing. As well as discussing the film itself, we talk about how it might inspire our games of Call of Cthulhu and other tabletop RPGs.

If you are a horror film fan and this is your first visit to the Good Friends, you might be interested in some of the other similar episodes we’ve released:

We’re back and we’re eyeing each other suspiciously, freezing our bollocks off and watching in dismay as our blood sample runs screaming out the door. This is our look at John Carpenter’s 1982 science fiction/horror masterpiece, The Thing.

Main Topic

After years of independent features, The Thing was John Carpenter’s first studio film. It had a decent budget, strong cast and ground-breaking visual effects. After 35 years, it remains an enduring cult favourite. So why was The Thing a critical and commercial failure at the box office when first released?

Let’s poke around inside and find out.

We cut into the entrails of the film, examining its background along with our synopsis. Then, as you might expect, we let it infect us, transforming our games. We offer a few ideas about how The Thing could reshape itself as a Call of Cthulhu scenario. Given the apparent influence of Lovecraft’s At the Mountains of Madness, this isn’t too tricky.

Although surprisingly few Lovecraft stories contain the line, “You gotta be fucking kidding.”

In our discussion, we mention a few related works:

News

We recently released a special episode, recorded live at the first Tabletop Gaming Live event in London. You can hear Mike Mason, Paul and Scott answer questions about all things Cthulhu. Alternatively, if you can stomach our faces, you could watch the video instead. We’d prefer that you didn’t stomach our faces, however. Stomachs are full of acid and that stuff stings.

Stomached face for reference.

Other Stuff

It would be remiss not to remind you that issue 4 of The Blasphemous Tome is approaching fast. This is the print-only fanzine that we produce to thank our Patreon backers. Issue 4 features a new Call of Cthulhu scenario from Matt Sanderson and an amazing cover from the equally amazing Evan Dorkin. If you would like to learn more about what lurks within and how you can invite it into your home, please see our recent post.

The Blasphemous Tome issue 4 cover

In our social media section, we discuss some of the feedback we received on our recent episode about the joy of failure. In particular, we mention a post from Uncaring Cosmos which really must be read in its entirety. You can find it and the rest of the discussion in our Google+ Community. (Yes, we know that Google has announced the closure of G+. We are currently investigating alternatives.)

Artist’s impression of Google shutting down G+

And we make passing mention of good friend of the Good Friends Frank Delventhal’s terrifying ability to blow up hot water bottles like balloons. We promised a video, so here it is. 

#AOBS2018me on stage with the hot #waterbottle

Posted by Strongman Frank on Saturday, 20 October 2018

Please don’t try this at home. Try it in public so everyone can enjoy the sight of your lungs rupturing like two wet paper bags.

Mythos Deities: Nyarlathotep

We’re back and we’re learning hideous secrets from Nyarlathotep, Messenger of the Outer Gods, signing his black book and hoping we recognise him next time we meet him. He can be difficult to pick out of a crowd, with the thousand masks and all. Given his reputation for mocking humour, this is all going to end in deadly embarrassment.

Main Topic

Our discussion starts with an overview of Nyarlathotep’s role in Lovecraft’s fiction and his development by other writers. From there, we move on to his portrayal in the Call of Cthulhu RPG. Then we tie things up by brainstorming a few unusual ways we could use Nyarlathotep in our games.

When Nyarlathotep isn’t busy carrying messages for the Outer Gods, he’s a menace in the mosh pit.

In our discussion, we reference a few earlier episodes in which Nyarlathotep appeared. He gets everywhere!

News

For the past few months, Scott has been running the How We Roll podcast through The Two-Headed Serpent. This is the Pulp Cthulhu campaign we wrote for Chaosium and which was released last year. The first episodes are now available for download. Come, share in the heady mix of weirdness, madness and extreme violence that only How We Roll can offer!

Our Two-Headed Serpent heroes (and Keeper), courtesy of Rachael Tew.

Speaking of epic campaigns, we have now finished our initial playtest of A Poison Tree. This is the Trail of Cthulhu campaign that we have spent the last four years developing for Pelgrane Press. We are hard at work on writing it all up now and will keep you posted as things progress.

Other Stuff

In Lovecraft’s The Whisperer in Darkness, we learn of unspeakable rites performed in the Vermont woods, in which the mi-go chant the name of Nyarlathotep in twisted, buzzing voices. To hear such a thing would drive most mortals to madness. Alternatively, some might think, “Now there’s an idea!” and start singing their own unholy praises. We are very much in the latter camp. This episode contains two hideous incantations, crafted to please a pair of new Patreon backers.

And speaking of Patreon, we remind you that issue 4 of The Blasphemous Tome is currently assembling itself from essential saltes, protoplasm and lashings of blood. The paper cuts this thing inflicts can be murder. If you would like to ensure your copy, take a look at our page on the Tome for full details. Issue 4 features a brand-new, modern-day Call of Cthulhu scenario written by our own Matt Sanderson.

As we mentioned in our latest episode, we have started work on issue 4 of The Blasphemous Tome. This is the old-school fanzine we put together for Patreon backers of The Good Friends of Jackson Elias. If you would like to know more, please check out our page about the Tome.

This issue will feature “The Hero Affirmed”, a brand new Call of Cthulhu scenario from our own Matt Sanderson!

Once again, we are aiming to release the Tome along with the Christmas cards we send to all our backers. If you are a backer between publication (late November) and the end of the year, we will send you at least one copy. Our page about the Tome has full details about who will receive what.

If you would like to submit a short article (up to 500 words) or some black-and-white artwork, we would love to hear from you! The Blasphemous Tome is licensed by Chaosium, so we are able to include stats and other game mechanics for Call of Cthulhu. The deadline for submissions is the end of October.

The current table of contents goes something like this:

  • The Ludomancers
    • Our favourite game sessions of the past year
  • Cocktail Corner
    • Matt shares another recipe that man was not meant to know
  • Mythos Fiction: The Sixties and Seventies
    • Scott’s series of story recommendations continues
  • The Hero Affirmed
    • A brand new, full-length Call of Cthulhu scenario from Matt Sanderson
  • Vinyl Corner
    • Paul discusses another musical artefact from the 1970s
  • The Sanderson Collection
    • Matt reveals another rarity from the dusty corners of his bookshelves
  • 2018: A Year in Horror Films
    • Scott talks about the films that impressed and disappointed him this year
  • Episodes of Insanity
    • Some background on our favourite episodes of 2018
  • Die, Die, Die!
    • Matt punishes another die that failed him
  • Plush of the Month
    • Matt makes Scott sad
  • Strange Eons
    • Scott offers an overview of Robert Bloch’s unjustly forgotten Mythos novel

We shall update this list as we receive more submissions.