Episode 191: Mythos Deities: Nodens

We’re back and we’re poking around this here abyss. Someone told us we could find Nodens down here. It’s not pleasant work looking for him, however. The cold has left us quite hoary and there are endless bloody nightgaunts flapping around and getting in the way. Maybe we should have checked that other site on the Welsh border instead. Oh well. We’ll just have to write our complaints on some lead tablets and toss them into the deep. We’re sure Nodens has nothing better to do than read them.

Main Topic: Nodens

This is the latest instalment in our ongoing series about the deities of the Cthulhu Mythos. Previous subjects include Dagon, Shub-Niggurath, Yog-Sothoth, Nyarlathotep and Azathoth. This time, we’re delving deep into the abyss to learn about hoary Nodens, charting his progress from obscure Celtic deity to the public face of the Elder Gods.

Once again, the lockdown means we recorded this episode remotely. We think we’re getting the hang of this.

Links

Things we mention in this episode include:

Nodens in Myth

Nodens in Lovecraft

Nodens in Call of Cthulhu

News

Final Lockdown Special

With lockdown easing around the world, we are suspending our run of backer specials. Do check out last week’s final episode about television if you haven’t done so already. Backing us at any level will grant you instant access to this episode and the entire back catalogue.

Full Fathom Five Available

Paul’s seafaring scenario, “Full Fathom Five”, is now available from DriveThruRPG! This is a rollicking adventure set aboard a whaling vessel in the 19th century, packed with blood, excitement and period detail.

Scott on Without a Net

Scott recently appeared on the Out of Character spin-off of the Without a Net podcast. He and host Jupiter Sanders talked about HP Lovecraft and how his life shaped his creations. This is a meaty discussion.

UNLAND on Ain’t Slayed Nobody

Scott also recently recorded another game with Ain’t Slayed Nobody, as a special crossover with How We Roll. He ran his scenario “UNLAND” from the Stygian Fox anthology, Fear’s Sharp Little Needles. The first part will be available on the 22nd of September.

The Blasphemous Tome 5.5 now available

Issue 5.5 of The Blasphemous Tome is now available! This is the PDF-only interim edition of the Tome that we publish mid-year. The latest issue contains an all-new scenario by Scott Dorward called “The Murder Shack”, dripping with blood, ichor and despair. You will also find articles by the Good Friends and some of our wonderful listeners, as well as artwork from Evan Dorkin, John Sumrow, Jonathan Wyke and many others. Anyone backing us on Patreon at any level will be able to download a copy, as well as issue 4.5, which contains an original scenario by our very own Paul Fricker.

We’re back and we’re joining a cult. It’s OK — we’re just doing so to get some background on Sound of My Voice. We’re not so gullible as to let any cult leader talk us into doing something unwise. Our reasons for strapping you to this altar are, um, completely our own. Now, stop squirming.

Main Topic: Sound of My Voice

Following our run of episodes about cults, we thought we’d follow up with a look at a related film. Sound of My Voice is a 2011 independent production from Zal Batmanglij and Brit Marling. Regardless of what Matt may tell you, this is an ambiguous story about a cult leader who claims to have come back from 2054 to prepare the faithful for the dark world to come. While it’s not a horror film, it does present an interesting view of life inside a weird cult. That has to be good for some Call of Cthulhu inspiration. This may also be the most divisive film we’ve discussed since Repulsion.

Once again, the lockdown means we recorded this episode remotely. We think we’re getting the hang of this.

Links

Things we mention in this episode include:

News

More Lockdown Specials

We are still releasing fortnightly lockdown specials, discussing films, books and television you might find inspirational to your gaming lives. If you are already backing us on Patreon, check your feed. Otherwise, backing us at any level will grant you instant access to the back catalogue.

Fairyland on Ain’t Slayed Nobody

The Ain’t Slayed Nobody podcast has now released the final part of “Fairyland“, the Cthulhu Dark scenario that Scott ran for them. Be warned that things get nasty, especially towards the end.

We’re back and we’re going on our summer holidays. Of course, all this lockdown stuff means that we’re all somewhat limited in our options. With this in mind, we thought we’d take you on an audio tour of some of our favourite unusual places. Sure, at least one of them isn’t actually there anymore, but given that we’re used to making places up entirely, this is still a step up. It just means that you’ll have to source your own overpriced souvenirs.

Main Topic: Unusual Places

After the last few episodes, we thought we’d leave the cultists alone for a bit. Instead, this episode offers some unusual places from the real world, along with our thoughts about how we might use them in games of Call of Cthulhu. Such locations form the foundations of many of our scenarios, as a quick flick through our back catalogue might indicate.

Once again, the lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.

Links

Things we mention in this episode include:

One of the more picturesque gateways to Hell
That’s a lot of mashed potato
Speaking of entrances to Hell…
Large pyramid. Church for scale.
Large stone circle. Entire bloody village for scale.

News

More Lockdown Specials

We are still releasing fortnightly lockdown specials, discussing films, books and television you might find inspirational to your gaming lives. If you are already backing us on Patreon, check your feed. Otherwise, backing us at any level will grant you instant access to the back catalogue.

We’re back and we’re preparing for the end. Prophecy, in the form of our recording schedule, warned us that this day would come. Admittedly, our calculations did initially place the release date for this episode as a Saturday afternoon in late 1844. Prophecies are tricky things and arithmetic even more so. Still, this hasn’t dented our faith, and we are now ready to ascend. Or wrap up this series of episodes. One of the two. We’d better sort out this confusion before we do anything too irreversible…

Main Topic: Cults part 4

This is the conclusion of our discussion of real-world cults and how they might inspire Call of Cthulhu games. We wrap things up by looking at why people stay in cults, how they might break away, and what could happen to those who do.

Once again, the lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.

Links

Things we mention in this episode include:

News

Audio Quality

Since we started recording remotely, we’ve struggled a bit with audio quality. Scott’s Blue Snowball microphone, in particular, has been malfunctioning in alarming ways. With the lockdown easing a little, we managed a brief socially distanced meeting in which we distributed the equipment we’d used when we recorded in person. As a result, you should hear a marked improvement as of this episode.

Oh, KMS 105, how we’ve missed you!

The Good Friends of Jacks-Con Elias

A few weeks ago, our wonderful listeners organised a virtual convention in our name! There were over 50 games run and around 120 players. Thank you very much to Orbital Axolotl for kicking the whole thing off and to TRNSHMN and IPwndMSCS on our Discord server for running it all so smoothly!

Scott on Expedition to the Grizzly Peaks

Scott recently recorded a substantial interview with Andy Goodman of the Expedition to the Grizzly Peaks podcast. The discussion covered Scott’s background in gaming and the various Call of Cthulhu projects he has worked on over the past 10 years or so. Do check out the other episodes, including actual plays of Masks of Nyarlathotep and “Blackwater Creek”.

More Lockdown Specials

We are still releasing fortnightly lockdown specials, discussing films, books and television you might find inspirational in your gaming lives. If you are backing us on Patreon, check your feed. Otherwise, backing us at any level will grant you instant access to the back catalogue.

We’re back and we’re accepting an enticing invitation. Apparently, if we accompany our new friends back to their commune, they’ll give us dinner and share the secrets of the universe with us. We’re more interested in the food, but who are we to turn down some free enlightenment? The meal smells lovely too. It’s roast pork of some kind, although the cuts look unusual. Still, best tuck in and fuel up for the initiation ritual later.

Main Topic: Cults part 3

We are continuing our discussion of real-world cults and how they might inspire Call of Cthulhu games. This time, we’re exploring how cults draw people in and what kind of people they attempt to recruit. Based on the anecdotes we share, the answer seems to be “Paul and Scott”.

Once again, this is a slightly longer episode than usual, mixing together elements from the recording misadventures we mentioned last time.

Once again, the lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.

Links

Things we mention in this episode include:

Pictured: irony

News

Full Fathom Five

Paul has a new Call of Cthulhu scenario coming soon to the Miskatonic Repository. “Full Fathom Five” is an unusual adventure set aboard a whaling ship in the 19th century. As well as blood and sea slime, it drips with period detail. It should appear on DriveThruRPG by the end of the month. Watch our Twitter feed for more details.

Featuring a cover and internal art by John Sumrow

Masks of Nyarlathotep on How We Roll

The end is nigh! As many of you may know, Scott has been running his prelude chapter from Masks of Nyarlathotep for an all-star cast on How We Roll. The players include Veronica from Cthulhu and Friends, Keeper Murph from The Miskatonic University Podcast, Seth Skorkowsky, and Eoghan and Joe from How We Roll. Well, we are now in the final stretch. The final episodes will be appearing in the HWR feed over the course of the next month or two. Now is a great time to start catching up if you haven’t already done so!

The Blasphemous Tome Issue 5.5

We are currently putting together issue 5.5 of The Blasphemous Tome. This is an interim digital edition of the fanzine we publish for our Patreon backers. Issue 5.5 will contain a number of pieces we couldn’t fit into our last print edition, along with all-new articles and artwork. It will also feature a new Call of Cthulhu scenario by Scott, titled “The Murder Shack”. Anyone backing us at the time of release (expected to be early July) will receive a PDF copy.

The Murder Shack claims another victim

More Lockdown Specials

We are still releasing fortnightly lockdown specials, discussing films, books and television you might find inspirational in your gaming lives. If you are backing us on Patreon, check your feed. Otherwise, backing us at any level will grant you instant access to the back catalogue.