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The Good Friends

Scott Dorward is an author and editor, working in roleplaying games. he was formerly line developer for Cubicle 7’s World War Cthulhu line.

Paul Fricker is co-author of the latest edition of the Call of Cthulhu roleplaying game. @paulfricker

Matthew Sanderson is an author, and has written for Vampire the Masquerade, Call of Cthulhu and Trail of Cthulhu.



Is there a mailing address to which I can send you guys holiday cards?
Hi, i’m french so i’m sorry about my weird english. I would ask if you have an email adress for professionals purpose to contact you ? Specially with Scott. Thanks you
Why won’t you accept emails?
enjoyed your recent episode on Gla’aki. I am running a Severn Valley campaign. My return to role playing after 20 years was to run Amidst the Ancient trees. Didn’t realise Mat had written it. It was a great starting scenario for me and my players. I transposed it to modern day Severn Valley with the lake being in the middle of Goatswood forest and servants of Gla’aki being WWI soldiers I chose the Severn Valley setting because my players whilst familiar with Lovecraft were not so with Ramsey Campbell. I have a PDF of the Goats wood supplement from the 1990s and intend to run the Gla’aki scenrio in there at some point for my payers. Glaaki and its revelations have become something of a recurring theme for them with one of them already having lost quite a bit of sanity on looking at just one volume . In fact I only have to mention the tome now and a shudder of recognition runs through the players. ‘ A re- match with the spiney one should be fun. I do really like Ramsey Cambell’s fiction. One of my favorites is midnight sun very lovecraftian .the last Revelaton of Gla’ki is on my to read list. looking forward to next weeks episode on the actual tome itself , in all its various volumes.
Are you the Phil Sidebotham that wrote Flight of the Jedi for Valkyrie Quarterly? I am trying to find a scan of it. Please shoot me an email, shisstopus@gmail.com
Just wanted to say I found you guys through the “Ninth Gate” (big fav movie of mine) talk, and listening ever since (binging). I like the talks about Lovecraft (adjacent) topics and how they can be gamified, which sets the pod apart from other pods.
Dear Paul,
I hope this email finds you well. My name is Yunzhen Ye, a tabletop roleplaying game (TTRPG) community organiser in China. It has been an absolute privilege to run your scenario Gatsby and the Great Race on three occasions, each session engaging approximately 32 players. The experiences have been profoundly immersive, and our community holds your innovative large-scale narrative design in the highest regard – we were even honoured by your kind retweet of our event!
With the rapidly growing interest in TTRPGs across China, we are keen to expand participation while preserving the scenario’s atmospheric depth. As the architect of this ingenious multi-table framework, might you have specialised recommendations for scaling beyond the current 4-table structure (6 players per table)? Any insights into managing logistical coordination, maintaining inter-table synergy, or adapting narrative pacing for larger groups would be immensely valuable.
Thank you for taking the time to consider our request. We look forward to your thoughts.
Warm regards,
Ye Yunzhen(叶昀臻)
411874916@QQ.com