I first encountered Matthew M Bartlett‘s work at Necronomicon 2017. While I didn’t have the funds to buy any of his books at the time, I added them to my list. When I finally picked up Gateways to Abomination earlier this year, I knew I had to track Bartlett down at the next Necronomicon and ask him what the hell I had just read.
Bartlett’s work is tricky to describe, bridging a gap between traditional Gothic and weird fiction. His world is grubby, filled with strange horrors and mutations of the flesh. Happily, Bartlett offers such explanations as he can for what it is he does and opens up his world of Leeds, MA, a little more.
We also talk about Necronomicon and how his work relates to gaming. This includes Bartlett’s collaborations with Yves Tourigny, a game designer whose work you should definitely check out.