We’re back and we’re spinning the wheel of misfortune. R’lyeh Roulette is not a game to be entered into casually. While you might not place bets in the normal manner, there is still much at stake. Every result carries blasphemous knowledge guaranteed to ravage the sanity of the strongest mind. And that’s without taking into account the risk of randomly selecting Attract Fish. The horror is too great to contemplate.

Main Topic: R’lyeh Roulette IV

This episode is a return to a format we’ve not used for a very long time. When Matt was working on what would become the Grand Grimoire, he put together a spreadsheet containing every spell from every Call of Cthulhu supplement that had been published at the time. So, of course, we decided to use it as a massive random table, rolling a D752 to select random spells. We would then try to work out how we might create a scenario around each spell.

And that’s what we’re doing again.

the grand grimoire of cthulhu mythos magic

Things we mention in this episode include:

Folkloric European werewolf, armed with fangs, claws, and finger guns

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