Update: Some people have requested links to the various things we discuss in this episode. We’ve added some at the end of this post.

We’re back with something of an impromptu special. Scott recently joined our good friend Joe Trier of How We Roll for a chat about playing RPGs online. This seemed timely, with almost everyone we know going into self-quarantine due to COVID-19.

Our discussion covers tools and techniques, with an emphasis on how to get into online gaming for people who have never done so. While our main focus is on D&D and Call of Cthulhu, we do mention a few other suitable games.

If the format of this episode sounds different, this is because we recorded it for How We Roll. Joe has kindly agreed to let us release it on our feed. We have simply added our usual intro and outro to stop you getting too disorientated!

Links

Things we mention in this episode include:

We’re back and we’re being haunted by all the material we couldn’t fit into the last episode. Happily, we have managed to lay it to rest by discussing it in this second instalment. At least we hope we have. Spectral podcasts are as difficult to exorcise as earworms. We know of only one way of getting such things out of our heads.

A good trepanning can sort out most of life’s problems, not to mention the problem of life itself.

Main Topic: Ghosts in Call of Cthulhu part 2

This is the second of two episodes looking at ghosts and how they tie into Call of Cthulhu. The first focused on ghost stories and folklore. This time, we discuss how (and if) ghosts might fit into Call of Cthulhu and the wider Cthulhu Mythos.

While Lovecraft wrote a handful of tales which might be considered ghost stories, these were usually unrelated to his Mythos fiction. We debate whether it is reasonable to draw all of Lovecraft’s work into our own interpretations of the Mythos, regardless of Lovecraft’s intent. Building on that, we discuss which canon elements of the Mythos might serve as substitutes for ghosts in a more purist game. Mostly, however, we just argue about stuff. You know the drill.

Links

Things we mention in this episode include:

When is a ghost not a ghost?
Pepper’s ghost terrifying a theatre audience in Victorian London

News

Concrete Cow 20

Concrete Cow 20 will take place on Saturday the 14th of March. This is Milton Keynes’ own one-day RPG convention, held in the Old Bath House in Wolverton. Tickets are £5 on the door. We will be there and we would love to see you!

Concrete Cow logo

Scott on the RPG Heroes Podcast

Scott recently appeared as a guest on the relatively new podcast, RPG Heroes. As the name implies, the main subject is who the guest’s heroes are in the world of RPGs. Klaas also talked to Scott about building atmosphere in horror games and whether Call of Cthulhu scenarios need to be investigations.

Paul on The Grognard Files Podcast

Paul has also been guesting on other podcasts. The recent interview he recorded with Dirk the Dice at Grogmeet 2019 for The Grognard Files is now available for your ears to enjoy.

We’re back and we’re getting the willies. Has anyone ever used that phrase and not received a derisive response? But, as we’ve discussed before, laughter is often a way of protecting ourselves against fear. And what is scarier than a good ghost story?

Maybe a terrifying apparition like this.

Main Topic: Ghosts in Call of Cthulhu part 1

This is the first of two episodes looking at ghosts and how they tie into Call of Cthulhu. Our original plan was to do it all in a single episode, but we talked too much.

As a result, this first part is largely us exploring what we think ghosts might be, as well as discussing what we do and don’t like in a ghost story. If you think the answer is “ghosts”, you might be surprised.

Next episode, we shall dig more into how we’d use ghosts in our games, and whether ghosts even belong in Call of Cthulhu.

Getting rid of ghosts can prove a nuisance, so maybe best leave them there.

Links

Things we mention in this episode include:

News

Concrete Cow 20

Concrete Cow 20 will take place on Saturday the 14th of March. This is Milton Keynes’ own one-day RPG convention, held in the Old Bath House in Wolverton. Tickets are £5 on the door. All three of us will be there and we would love to see you!

Concrete Cow logo

Deadlight and Other Dark Turns

The print edition of Dead Light and Other Dark Turns is due out shortly. This classic-era Call of Cthulhu anthology features Alan Bligh’s much-loved “Dead Light”, along with a new scenario, “Saturnine Chalice”, by our very own Matt Sanderson.

Cthulhu Idol Charity Auction

Good friend of the Good Friends, David Kirkby, is auctioning another blasphemous sculpture to raise money for charity. After the success of his earlier Pad’thulhu auction, he’s now selling a unique, hand-painted idol of Cthulhu. The money raised will be split between Cancer Research UK and the firefighting efforts in Australia.

We’re back and we’re playing favourites. Sure, we love you all, but you do understand, right? And we also have favourite films, books and RPGs too, some of which were created within the last 10 years. We know that a lot of other people have taken the end of the decade as an opportunity to create similar lists, but we”re different! For a start, we’re doing it over a month later than everyone else.

Main Topic: The Best of the 2010s

In many respects, the 2010s were a terrible decade. We’ve seen political upheavals that will affect the world for generations, an ecological crisis that will affect it for even longer, and, worst of all, David Bowie died. It’s all been a bit shit, really.

But there has been some good stuff too. The 2010s were a boom time for media in general, and horror in particular. We have been living through a golden age of genre books, films and television. In this episode, we pick our favourites from each of these categories, explaining why we think our choice deserves to be held up as the best.

Links

Things we mention in this episode include:

Wounds cover

News

Concrete Cow 20

Concrete Cow 20 will take place on Saturday the 14th of March. This is Milton Keynes’ own one-day RPG convention, held in the Old Bath House in Wolverton. Tickets are £5 on the door. All three of us will be there and we would love to see you!

Concrete Cow logo

Masks of Nyarlathotep on How We Roll

Scott has been running the Peru chapter of Masks of Nyarlathotep for the How We Roll podcast, with an all-star cast of guests. Players include Seth Skorkowsky, Keeper Murph from the Miskatonic University Podcast, Veronica from Cthulhu and Friends, and Eoghan and Joe from How We Roll. The first few episodes are already available, with new horrors seeping out every few weeks thereafter.

Episode 174: Midsommar

We’re back and we’re on our Midsommar holiday. Happily, we don’t have anything as horrific as Cliff Richard to contend with. It’s only the usual festivals, drugs and human sacrifice. The locals seem nice enough, although Paul’s comments about their music might be getting to them. Oh well. What’s the worst that could happen?

According to Matt, being made to watch this film.

Main Topic: Midsommar

This episode is our look at the 2019 American/Swedish folk horror film, Midsommar. It is an unusually sun-drenched horror, long in running time and short on action. As you might imagine, this led to some disagreement amongst us as to whether it is the best film of the year or slightly less fun than root canal.

If you don’t like it, just put something else on…

Links

Things we mention in this episode include:

On the back: “Having a wonderful time, wish you were here!”

News

Matt at ConTingency

Once again, Matt is heading off to the seaside. There is no finer time to visit the east coast of Great Britain than late January. The North Sea always has a warm welcome waiting for you. Matt, however, will be spending his time indoors, playing games. This is his annual pilgrimage to ConTingency, the extended residential convention that has now moved to Hunstanton in Norfolk. If you are attending the convention, be sure to sign up to his games and set fire to all the NPCs.

Smart Party Dragonmeet Seminar

When Paul visited Dragonmeet late last year, he joined Mike Mason and our good friends from the Smart Party for a seminar. They discussed ideas about how to be a better player, some extending beyond bringing snacks and not falling asleep at the table. You can find a recording of the seminar at the Smart Party’s website.

Rivers of London RPG

The other bit of excitement at Dragonmeet was the announcement of the forthcoming Rivers of London RPG from Chaosium. Based on the Peter Grant police procedural/urban fantasy novels by Ben Aaronovitch, the game will use a version of BRP customised by our very own Paul Fricker. More news as it becomes available.

The Whisperer in Darkness

We also briefly mention the audio adaptation of Lovecraft’s “The Whisperer in Darkness” that the BBC is releasing as a podcast. This follows on from their previous adaptation of “The Case of Charles Dexter Ward”. In both cases, the events are presented as an investigative podcast, complete with hints of connections to the wider Mythos. You can also access these programmes through the BBC Sounds app.