We’re back with another of our lockdown specials. Once again, we’re sitting up close to our TV sets, ruining our eyesight. It’s just the price we pay when seeking inspiration for our games.

These lockdown episodes are a way of thanking our Patreon backers for sticking with us through these difficult times. We are releasing them on the off-weeks between our normal episodes.

If you would like to gain access to these special episodes, simply back us on Patreon at any level. We will continue to release our standard episodes every fortnight as usual.

If you are already a backer, you will find a post in your Patreon feed with a download link. The episode will also appear in our special Patreon RSS feed.

Things we mention in this episode include:

We’re back with another of our lockdown specials. Once again, we’re watching an inadvisable number of horror films, seeking inspiration for our gaming lives.

These lockdown episodes are a way of thanking our Patreon backers for sticking with us through these difficult times. We are releasing them on the off-weeks between our normal episodes.

If you would like to gain access to these special episodes, simply back us on Patreon at any level. We will continue to release our standard episodes every fortnight as usual.

If you are already a backer, you will find a post in your Patreon feed with a download link. The episode will also appear in our special Patreon RSS feed.

Things we mention in this episode include:

Episode 183: The Fly

We’re back and we’re afraid. We’re very afraid.

Main Topic: The Fly

Following on from our episode about body horror, we thought we should discuss an example of the genre. And what better-known body horror film is there than David Cronenberg’s 1986 classic, The Fly? Despite being almost 35 years old, it still has the power to make people squirm and go a little green around the gills. Assuming you have gills, that is. If not, we can just send you through the telepods along with a fish.

Once again, the lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.

Links

Things we mention in this episode include:

News

More Lockdown Specials

We are still putting out our fortnightly lockdown specials, discussing films, books and television you might find inspirational in your gaming lives. If you are backing us on Patreon, check your feed. Otherwise, backing us at any level will grant you instant access to the back catalogue.

The Blasphemous Tome Issue 5.5

We are currently putting together issue 5.5 of The Blasphemous Tome. This is an interim digital edition of the fanzine we publish for our Patreon backers. Issue 5.5 will contain a number of pieces we couldn’t fit into our last print edition, along with all-new articles and artwork. It will also feature a new Call of Cthulhu scenario by Scott, titled “The Murder Shack”. Anyone backing us at the time of release (expected to be early July) will receive a PDF copy. If you would like to submit a short article or a piece of artwork, we would love to hear from you!

Covers of Tomes from bygone years

Good Friends on Discord

As we mention in the episode, we have a very active Discord server. If you would like to join us and other listeners for a chat, you would be most welcome!

We’re back with another one of our special lockdown episodes. This time, we are venturing deeper into our screens in search of escapism, just stopping shy of going full Videodrome. Once again, we’re returning to the topic of films, discussing a few more movies that have provided merciful distraction of late.

These lockdown episodes are a way of thanking our Patreon backers for sticking with us through these difficult times. We’re releasing them on the off-weeks between our normal episodes.

If you would like to gain access to these special episodes, simply back us on Patreon at any level. We will continue to release our standard episodes every fortnight as usual.

If you are already a backer, you will find a post in your Patreon feed with a download link. The episode will appear in our special Patreon RSS feed.

Things we mention in this episode include:

Episode 182: Disgust and Body Horror

We’re back and we’re here to talk about body horror and… Hang on. Can anyone else smell that? It’s sweet and cloying, and not in a good way. Everything we touch feels moist, which wouldn’t be so bad if it weren’t warm too. That mushy slurp whenever we lift our shoes isn’t helping either. Maybe it’s related to those little shapes we can see wriggling down there. On the bright side, if we end up vomiting in here, it’s not going to make things any worse.

Main Topic: Disgust and Body Horror

This episode is our exploration of the linked topics of disgust and body horror. We were originally going to cover disgust in our episode about Making Call of Cthulhu Scary, but ran out of time. And body horror has been on our list for some time. It seemed logical to send the two topics through the telepods, melding them into a twitching, mewling hybrid of an episode.

Once again, Mike Mason, the line editor for Call of Cthulhu, joins the discussion and offers his insights. We explore the role of disgust in horror and how we might go about harnassing it in our games. Then, we move on to discussing what makes body horror so effective. Finally, we wrap up the episode by licking the floor under our fridges. It’s tangy!

Researching this topic can really get under one’s skin

Once again, the current lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.

Links

Things we mention in this episode include:

Help yourself to some wrigglers

News

The Blasphemous Tome Issue 5.5

We are currently putting together issue 5.5 of The Blasphemous Tome. This is an interim digital edition of the fanzine we publish for our Patreon backers. Issue 5.5 will contain a number of pieces we couldn’t fit into our last print edition, along with all-new articles and artwork. It will also feature a new Call of Cthulhu scenario by Scott, titled “The Murder Shack”. Anyone backing us at the time of release (expected to be early July) will receive a PDF copy. If you would like to submit a short article or a piece of artwork, we would love to hear from you!

Covers of Tomes from bygone years

News From Chaosium

Mike shares details of some exciting Call of Cthulhu publications and actual play recordings from Chaosium.