We’re back and we’re embarking upon a programme of self-improvement. According to this pamphlet we sent off for, we can build ourselves up into mightily thewed warriors by killing all these rats in the basement. OK, that technically only takes us to first level, but from there, the sky is the limit! We’re just a bit worried about that thing in the corner that looks like a football covered in eyes. Maybe if we kill some more rats, we’ll become tough enough to see it off.

Main Topic: Character Development

This episode is our typically idiosyncratic look at the subject of character development in RPGs. We look at different ways in which characters can change through play, from gathering XP by killing monsters to resolving their messy character arcs. Not every character improves over time, however, and we discuss our expectations, as well as how all this relates to fiction and real life.

Sure you’ve made it to 20th level, but it’s taken a while. Have you checked your blood pressure lately? And let’s not even start on your prostate.

Once again, the lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.

Links

Things we mention in this episode include:

News

More Lockdown Specials

We are still putting out our fortnightly lockdown specials, discussing films, books and television you might find inspirational in your gaming lives. If you are backing us on Patreon, check your feed. Otherwise, backing us at any level will grant you instant access to the back catalogue.

The Blasphemous Tome Issue 5.5

We are currently putting together issue 5.5 of The Blasphemous Tome. This is an interim digital edition of the fanzine we publish for our Patreon backers. Issue 5.5 will contain a number of pieces we couldn’t fit into our last print edition, along with all-new articles and artwork. It will also feature a new Call of Cthulhu scenario by Scott, titled “The Murder Shack”. Anyone backing us at the time of release (expected to be early July) will receive a PDF copy. If you would like to submit a short article or a piece of artwork, we would love to hear from you!

The Murder Shack claims another victim

Scott on Ain’t Slayed Nobody

Scott recently recorded a guest spot with the Ain’t Slayed Nobody podcast. He ran his Cthulhu Dark scenario, “Fairyland“, set in the Scottish Borders in the late 19th century. The game went very well indeed, plunging into fire, death and mayhem with little prompting. It will be available for download on the 23rd of June.

Metallic Tome Kickstarter

Good friend of the Good Friends Rafael Chandler has launched a new Kickstarter campaign. Metallic Tome is a modern-day sourcebook for OSR games that defies simple description. So, we’ll let Rafael describe it instead!

Everything that metal bands warned us about in the Eighties has come to pass:

Pollution chokes our seas, nuclear war has destroyed our cities, and worst of all, guitars are illegal. The fanatical evangelists who run our planet created an army of robotic drones who police us with cyber-technology. Conformity is the law! Surveillance satellites monitor our every move. With no one to stop them, corporations have run wild, developing grotesque mutations that walk the streets, preying upon unsuspecting humans.

There is only one thing that can save us: METAL.

As radioactive pegasi soar through blood-red skies, adventurers seek glory in the Suburban Wastes and the Grim Northern Forests. Cyborg dragons bellow on top of shopping malls, and the sky is full of laser pentagrams.

The campaign is running until the 6th of July. Slip into your leather trousers, grab your favourite axe and get ready to bang some heads!

We’re back with another of our lockdown specials. Once again, we’re searching through our shelves for books that have afforded us both distraction from current events and inspiration for our gaming lives.

These lockdown episodes are a way of thanking our Patreon backers for sticking with us through these difficult times. We are releasing them on the off-weeks between our normal episodes.

If you would like to gain access to these special episodes, simply back us on Patreon at any level. We will continue to release our standard episodes every fortnight as usual.

If you are already a backer, you will find a post in your Patreon feed with a download link. The episode will also appear in our special Patreon RSS feed.

Things we mention in this episode include:

Richard Laymon

Episode 183: The Fly

We’re back and we’re afraid. We’re very afraid.

Main Topic: The Fly

Following on from our episode about body horror, we thought we should discuss an example of the genre. And what better-known body horror film is there than David Cronenberg’s 1986 classic, The Fly? Despite being almost 35 years old, it still has the power to make people squirm and go a little green around the gills. Assuming you have gills, that is. If not, we can just send you through the telepods along with a fish.

Once again, the lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.

Links

Things we mention in this episode include:

News

More Lockdown Specials

We are still putting out our fortnightly lockdown specials, discussing films, books and television you might find inspirational in your gaming lives. If you are backing us on Patreon, check your feed. Otherwise, backing us at any level will grant you instant access to the back catalogue.

The Blasphemous Tome Issue 5.5

We are currently putting together issue 5.5 of The Blasphemous Tome. This is an interim digital edition of the fanzine we publish for our Patreon backers. Issue 5.5 will contain a number of pieces we couldn’t fit into our last print edition, along with all-new articles and artwork. It will also feature a new Call of Cthulhu scenario by Scott, titled “The Murder Shack”. Anyone backing us at the time of release (expected to be early July) will receive a PDF copy. If you would like to submit a short article or a piece of artwork, we would love to hear from you!

Covers of Tomes from bygone years

Good Friends on Discord

As we mention in the episode, we have a very active Discord server. If you would like to join us and other listeners for a chat, you would be most welcome!

We’re back with another one of our special lockdown episodes. This time, we are venturing deeper into our screens in search of escapism, just stopping shy of going full Videodrome. Once again, we’re returning to the topic of films, discussing a few more movies that have provided merciful distraction of late.

These lockdown episodes are a way of thanking our Patreon backers for sticking with us through these difficult times. We’re releasing them on the off-weeks between our normal episodes.

If you would like to gain access to these special episodes, simply back us on Patreon at any level. We will continue to release our standard episodes every fortnight as usual.

If you are already a backer, you will find a post in your Patreon feed with a download link. The episode will appear in our special Patreon RSS feed.

Things we mention in this episode include:

Episode 182: Disgust and Body Horror

We’re back and we’re here to talk about body horror and… Hang on. Can anyone else smell that? It’s sweet and cloying, and not in a good way. Everything we touch feels moist, which wouldn’t be so bad if it weren’t warm too. That mushy slurp whenever we lift our shoes isn’t helping either. Maybe it’s related to those little shapes we can see wriggling down there. On the bright side, if we end up vomiting in here, it’s not going to make things any worse.

Main Topic: Disgust and Body Horror

This episode is our exploration of the linked topics of disgust and body horror. We were originally going to cover disgust in our episode about Making Call of Cthulhu Scary, but ran out of time. And body horror has been on our list for some time. It seemed logical to send the two topics through the telepods, melding them into a twitching, mewling hybrid of an episode.

Once again, Mike Mason, the line editor for Call of Cthulhu, joins the discussion and offers his insights. We explore the role of disgust in horror and how we might go about harnassing it in our games. Then, we move on to discussing what makes body horror so effective. Finally, we wrap up the episode by licking the floor under our fridges. It’s tangy!

Researching this topic can really get under one’s skin

Once again, the current lockdown means we recorded this episode remotely. We hope that we’re getting the hang of making this sound all right. It’s far from the biggest problem current circumstances have presented, but it’s still a challenge.

Links

Things we mention in this episode include:

Help yourself to some wrigglers

News

The Blasphemous Tome Issue 5.5

We are currently putting together issue 5.5 of The Blasphemous Tome. This is an interim digital edition of the fanzine we publish for our Patreon backers. Issue 5.5 will contain a number of pieces we couldn’t fit into our last print edition, along with all-new articles and artwork. It will also feature a new Call of Cthulhu scenario by Scott, titled “The Murder Shack”. Anyone backing us at the time of release (expected to be early July) will receive a PDF copy. If you would like to submit a short article or a piece of artwork, we would love to hear from you!

Covers of Tomes from bygone years

News From Chaosium

Mike shares details of some exciting Call of Cthulhu publications and actual play recordings from Chaosium.