Episode 284: Media Catch-Up

We’re back and we’re consuming. Mostly, we’re consuming media. At least that’s the consumption we feel happiest talking about in public. Also, the digestion of media tends to lead to less dyspepsia, bloating and flatulence than more tangible fare. Except for Dan Brown, that is.

Main Topic: Media Catch-Up

This episode is the latest in our ongoing series about the media we’ve been consuming recently and how it might influence our gaming lives. We’re shaking up the format a little this time, however, delving into both television and films. There may even be mention of a book or two.

Things we mention in this episode include:

Matt

Scott

Paul

We’re back and we’re heading beyond Innsmouth. The literal and metaphorical tentacles of the Deep Ones now extend far beyond the town’s limits. We’re finding our fishy friends moistening the pages of books, slithering across the silver screen, and even lurking in the hidden depths of our computers. No matter how disturbing any of these may be, however, Robert Olmstead assures us that the scariest place to spy a Deep One is in the mirror.

Main Topic: The Shadow Over Innsmouth – Sequels and Adaptations

Following our extended discussion of HP Lovecraft’s classic weird tale, “The Shadow Over Innsmouth”, we’re taking a quick look at some of the various sequels and adaptations spawned by the story. As we mentioned in the first episode, this is by far Lovecraft’s most influential tale. Our overview is far from exhaustive, given the hundreds of tales that owe their origins to Innsmouth and its residents.

As well as a few favourite stories, we also take in some batrachian films, podcasts and even video games. Even so, we have doubtless missed some of your favourites. Please do let us know on social media which works you think we need to check out.

Things we mention in this episode include:

News

Happy New Year!

Somehow, we’ve made it to 2024. Happy new year, everyone! Here’s to another year of the fun kind of horrors.

Matt on RPG Reanimators

Matt recently appeared on the RPG Reanimators podcast, talking about his Call of Cthulhu scenario, “A Saturnine Chalice”. Listen below, or check it out using your podcast app of choice.

Episode 263: Time Travel in Call of Cthulhu part 2

We’re back and we’re going round in circles. Driving around Milton Keynes has prepared us for such eventualities, although these are temporal loops rather than roundabouts. Then again, what is a time loop but a four-dimensional roundabout? Let’s just hope we can work out how to find an exit before we go around yet again. This is murder on our tyres. And our watches.

Main Topic: Time Travel in Call of Cthulhu part 2

As we mentioned last episode, we ran out of time to discuss time. This means we’ve gone back to the discussion, delving into psychic time travel as well as different varieties of time loops. We also spend a bit of time (it’s really hard not to make jokes here) talking about the way time travel has been presented in Mythos fiction and the Call of Cthulhu RPG.

Things we mention in this episode include:

News

The Blasphemous Tome issue 11

The next issue of The Blasphemous Tome will soon be ready to creep its way across the globe. This is the fully licenced Call of Cthulhu fanzine we produce for Patreon backers of the podcast. Issue 11 features a gorgeous full-colour cover from John Sumrow and a brand-new Call of Cthulhu scenario from our own Scott Dorward, titled “Blackshade”. Anyone backing us at the $5 level or higher will receive a print copy of the Tome, signed by our arthritic hands.

A Weekend With Good Friends

Player signups for A Weekend With Good Friends will soon open!

This is the online RPG convention organised by our lovely listeners and hosted on our Discord server. While the main source of information is said Discord server, we also have a web page with important details and links. We will update this as things progress.

Don’t worry if you missed the cut-off for GM signups. There will be pickup games running throughout the weekend.

The important dates are:

  • Friday 2nd – Thursday 15th June — GM signups
  • Friday 23rd – Thursday 29th June — Player signups
  • Friday 30th June — Lottery results announced
  • Friday 7th – Sunday 9th July — AWWGF
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The Murder Shack and Blackshade on Ain’t Slayed Nobody

A few years ago, Scott ran “The Murder Shack”, his scenario from issue 5b of The Blasphemous Tome, for our good friends over at Ain’t Slayed Nobody. Cuppycup has recently edited the audio and produced it as a podcast, with music, sound effects and voice acting for a key NPC role. You can hear the end product on ASN now.

As if that weren’t enough, a recording of “Blackshade”, Scott’s scenario from issue 11, will be available on Ain’t Slayed Nobody next month. Watch your feed for more details.

Sean F Smith Interview

Following our recent episodes about Victorian Spiritualism, Scott interviewed Sean F Smith for a follow-up special. Sean is a stage magician and mentalist, with a lifelong interest in the techniques of fraudulent mediumship. The discussion goes into the psychology of trickery, along some history of how Spiritualism and stage magic evolved together in Victorian Britain.

Scott on Bud & Griff’s RPG Creepshow

Bud and Griff recently invited Scott onto their (relatively) new gaming podcast. As well as discussing horror gaming and podcasting, the duo asked Scott about his weirdest uncanny experience. This gave Scott the perfect opportunity to talk about that time he got roped into performing an exorcism.

The episode will be released on their public feed this coming weekend.

We’re back with our first special episode for a while. After our recent look into Victorian Spiritualism, Sean F Smith contacted us, offering to discuss the topic from the perspective of stage magic.

Sean is a magician and mentalist by profession, with a special interest in séances and mediums. We discussed the history of Victorian magic and how it relates to fraudulent mediums. There are also a few diversions into the psychology of trickery, techniques to encourage creativity, and the secret of how to hammer a nail into your face.

You can find Sean’s work on DriveThruRPG, and you can check out his websites below.

Sean and friend

Things we mention in this episode include:

We’re back, or should that be forward? Time does have a tendency to jump around, and you’re never quite when you thought you were. Days pass in years and years pass in days. And the older you get, the stranger this relationship with time becomes. Sure, you might struggle to remember what you just had for lunch, but you have a pretty good idea of what you might have been doing ten years ago. In our case, we were starting a podcast.

If you ever wondered why our early episodes sound the way they do…

Main Topic: Time Travel in Call of Cthulhu part 1

The Good Friends of Jackson Elias are ten years old! Well, not the Good Friends ourselves, obviously. One look at our grizzled countenances should disabuse you of that. If you tried to total up our lived years, you’d quickly run out of fingers. And toes. And any other protuberances you may have. But the podcast itself will have been around for ten years as of the 8th of June 2023. That’s 262 regular episodes, 42 specials, and 12 backer-only episodes. No wonder we’re tired.

The shed where it all started

We figured we’d mark this milestone by discussing the role of time travel in Call of Cthulhu. In one form or another, time travel has been a part of stories for about as long as people have been telling them. Genre fiction and media have codified a lot of tropes, however, some derived from actual science and some the product of pure imagination. We discuss some of our favourite media presentations of time travel in its various forms, looking for inspiration for our games of Call of Cthulhu.

Once again, we found this was a larger topic than we’d anticipated and have had to spill over into a second episode. Join us next time when we discuss time loops, as well as the presentation of time travel in Call of Cthulhu and Mythos fiction.

The teetering pile of books that thought it was a microphone stand

Things we mention in this episode include:

Behold the Man by Michael Moorcock

News

The Blasphemous Tome issue 11

The next issue of The Blasphemous Tome will soon be ready to creep its way across the globe. This is the fully licenced Call of Cthulhu fanzine we produce for Patreon backers of the podcast. Issue 11 features a gorgeous full-colour cover from John Sumrow and a brand-new Call of Cthulhu scenario from our own Scott Dorward titled “Blackshade”. Anyone backing us at the $5 level or higher will receive a print copy of the Tome, signed by our arthritic hands.

A Weekend With Good Friends

GM signups are now open for A Weekend With Good Friends! This is the online RPG convention organised by our lovely listeners and hosted on our Discord server. While the main source of information is said Discord server, we also have a web page with important details and links. We will update this as things progress.

If you would like to offer a game and have it listed in the programme, please check out the AWWGF GM signup page between the 2nd and 15th of June. Don’t worry if you miss the cut-off, however — there will be pickup games running throughout the weekend.

The important dates are:

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