This latest episode is all about insanity in gaming. No, that doesn’t mean we’re going to talk about that bloke in your group who always plays lesbian ninja stripper catgirls, even in Call of Cthulhu campaigns.
Instead, we discuss real-world mental illness and how it relates (or doesn’t) to insanity in Call of Cthulhu, how insanity has traditionally been handled in Call of Cthulhu, mechanical changes to the insanity rules in 7th edition and how other games deal with madness.
There is the usual amount of digression, reminiscence and general irrelevance, but we think we’ve managed to provide some interesting ideas you can work into your games. And even if that isn’t the case, think of it as your chance to join us in a group therapy session. Maybe next time Paul can lead us through some art therapy.
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